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  1. Nume plugin: Bot Spec 2021 Autor: Necunosc Descriere: Acest plugin adauga 3 boti la spec, acestia se deconecteaza automat cand pe server sunt X/32 jucatori. Botii se conecteaza automat la fiecare schimbare a hartii sau cand nr. de jucatori scade sub cel setat la care sa se deconecteze. Comenzi publice: - Comenzi administrative: - Cvar-uri: bs_enable 0/1 - activeaza / dezactiveaza botii bs_botname "nume" - numele la primul bot bs_botname2 "nume" - numele la al doilea bot bs_botname3 "nume" - numele la al trilea bot bs_maxplayers "nr" - la cati jucatori sa se deconecteze botii - cand jucatorii scad sub aceasta valoare, botii se vor reconecta. - VALOARE MAXIM 29 - nu folositi valoare mai mare de 29! Alte informatii: Plugin-ul este mult mai bun fata de cele existente pe internet (de ex. cel al lui cyby cauzeaza crash-uri serverului). Plugin-ul este testat pe reHLDS si functioneaza perfect. Numele botilor se pot edita din plugin sau adaugati in amxx.cfg cvar-urile de mai sus. Link descarcare: click Sursa: #include <amxmodx> #include <fakemeta> #include <amxmisc> #define PLUGIN "Bot-Fake" #define VERSION "1.0" #define AUTHOR "Author" new g_pEnable; new g_pBotName, g_pBotName2, g_pBotName3 new bool:bot_on, bot_on2, bot_on3; new g_pMaxPlayers; public plugin_init() { register_plugin(PLUGIN, VERSION, AUTHOR); g_pEnable = register_cvar("bs_enable", "1"); // activeaza / dezactiveaza plugin-ul g_pBotName = register_cvar("bs_botname", "RESPAWN.OLDGODS.RO (dns)"); // nick bot1 g_pBotName2 = register_cvar("bs_botname2", "89.40.233.100:27015 (IP)"); // nick bot2 g_pBotName3 = register_cvar("bs_botname3", "forum: oldgods.ro/forum"); // nick bot3 g_pMaxPlayers = register_cvar("bs_maxplayers", "29.0"); // maxim 29 pentru a evita orice BUG, valoarea 29 va deconecta botii cand serverul este 30/32. bot_on=false; bot_on2=false; bot_on3=false; //pentru a verifica daca botii sunt pe server sau nu if( get_pcvar_num(g_pEnable) ) { set_task( 5.0, "CreateBots"); set_task( 60.0, "CreateBots", 0, _, _, "b"); } // conectarea botilor la schimbarea hartii / cand nr. de jucatori este sub maxim. - de preferat sa nu modificati daca nu stiti ce faceti. } public client_connect(id) // kick botilor cand trec sau este egal cu nr. maxim { if(get_playersnum() >= (g_pMaxPlayers + 1)) { new szBotName[33]; get_pcvar_string(g_pBotName, szBotName, 32); server_cmd("kick ^"%s^"", szBotName); bot_on = false; new szBotName2[33]; get_pcvar_string(g_pBotName2, szBotName2, 32); server_cmd("kick ^"%s^"", szBotName2); bot_on2 = false; new szBotName3[33]; get_pcvar_string(g_pBotName3, szBotName3, 32); server_cmd("kick ^"%s^"", szBotName3); bot_on3 = false; } } public CreateBots() // executa pornirea botilor daca acestia nu sunt pe server si nr. jucatori este sub nr. max { if(get_playersnum() < (g_pMaxPlayers) && !bot_on) { CreateBot() if(get_playersnum() < (g_pMaxPlayers) && !bot_on2) { CreateBot2() if(get_playersnum() < (g_pMaxPlayers) && !bot_on3) { CreateBot3() } } } } // crearea botilor public CreateBot() { new szBotName[33]; get_pcvar_string(g_pBotName, szBotName, 32); new id = engfunc(EngFunc_CreateFakeClient, szBotName); engfunc(EngFunc_FreeEntPrivateData, id); set_pev(id, pev_flags, pev( id, pev_flags ) | FL_FAKECLIENT); new szMsg[128]; dllfunc(DLLFunc_ClientConnect, id, szBotName, "127.0.0.1", szMsg); dllfunc(DLLFunc_ClientPutInServer, id); bot_on = true; } public CreateBot2() { new szBotName2[33]; get_pcvar_string(g_pBotName2, szBotName2, 32); new id = engfunc(EngFunc_CreateFakeClient, szBotName2); engfunc(EngFunc_FreeEntPrivateData, id); set_pev(id, pev_flags, pev( id, pev_flags ) | FL_FAKECLIENT); new szMsg[128]; dllfunc(DLLFunc_ClientConnect, id, szBotName2, "127.0.0.1", szMsg); dllfunc(DLLFunc_ClientPutInServer, id); bot_on2 = true; } public CreateBot3() { new szBotName3[33]; get_pcvar_string(g_pBotName3, szBotName3, 32); new id = engfunc(EngFunc_CreateFakeClient, szBotName3); engfunc(EngFunc_FreeEntPrivateData, id); set_pev(id, pev_flags, pev( id, pev_flags ) | FL_FAKECLIENT); new szMsg[128]; dllfunc(DLLFunc_ClientConnect, id, szBotName3, "127.0.0.1", szMsg); dllfunc(DLLFunc_ClientPutInServer, id); bot_on3 = true; } Poze:
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